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Temple Runner

Controls are exactly what you'd expect for an endless runner, and that's not a bad thing.

Developer: Kiz10

4.5
Score
Temple Runner
Temple Runner
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Temple Runner

Editor's Review :

Every run in Temple Runner feels like a mad dash through a crumbling world that's out to get you. There are no breaks, no safe zones - just a non-stop sprint through twisting paths full of deadly traps. One second you're collecting gold coins, and the next you're leaping over collapsing bridges or sliding under stone walls with barely enough space to breathe. The game doesn't waste time trying to explain why any of this is happening - it just throws you into the chase and dares you to keep up. And somehow, that's exactly what makes it so fun. There's no setup or fluff, just movement, rhythm, and chaos wrapped in a fast-paced loop that's easy to lose time in. Controls are exactly what you'd expect for an endless runner, and that's not a bad thing. Swipe left or right to change lanes, swipe up to jump, and swipe down to slide. It's smooth, responsive, and once you get going, it becomes second nature. The further you go, the faster the pace, and the more intense the obstacles. You'll be dodging fire traps, spinning blades, falling platforms - all while trying to grab coins that are constantly just out of reach. Coins aren't just for show either. You can use them to unlock new outfits and power-ups, like shields to take a hit or magnets that pull coins in automatically. It adds a nice layer of reward to each run, giving you something to build toward even when you crash and burn five seconds in. There's always a reason to give it another go. What keeps Temple Runner interesting isn't just the speed or the upgrades - it's that satisfying rhythm it creates. Once you've been playing for a few minutes, you stop thinking so much and just start reacting. Jump here. Slide there. Switch lanes. Grab the coin. Miss the jump. Laugh, sigh, hit restart. It's a familiar formula, but this version pulls it off with just enough polish to stand out. The visuals are clean, the movement feels tight, and the runs are short enough that you're always tempted to squeeze in one more. It's not groundbreaking, but it doesn't need to be. It just works - and sometimes, that's exactly what you want. A fast, fun, no-pressure game that keeps your fingers moving and your brain just engaged enough to forget about everything else.

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